Profession 3D animator

3D animators are in charge of animating 3D models of objects, virtual environments, layouts, characters and 3D virtual animated agents.

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Personality Type

  • Artistic / Investigative
  • Artistic / Realistic

Knowledge

  • 3D lighting

    The arrangement or digital effect which simulates lighting in a 3D environment.

  • Particle animation

    The field of particle animation, an animation technique in which large numbers of graphic objects are used to simulate phenomena, such as flames and explosions and 'fuzzy phenomena' that are difficult to reproduce using conventional rendering methods.

  • Principles of animation

    The principles of 2D and 3D animation, such as body motion, kinematics, overshoot, anticipation, squash and stretch.

  • 3D texturing

    The process of applying a type of surface to a 3D image.

Skills

  • Create 3D characters

    Develop 3D models by transforming and digitising previously designed characters using specialised 3D tools

  • Create 3D environments

    Develop a computer-generated 3D representation of a setting such as simulated environment, where the users interact.

  • Confer on artwork

    Introduce and discuss the nature and content of art work, achieved or to be produced with an audience, art directors, catalogue editors, journalists, and other parties of interest.

  • Render 3D images

    Use specialised tools to convert 3D wire frame models into 2D images with 3D photorealistic effects or non-photorealistic rendering on a computer.

  • Rig 3D characters

    Set up a skeleton, bound to the 3D mesh, made out of bones and joints that allow the 3D character to be bent into a desired position using specialized ICT tools.

  • Animate 3D organic forms

    Vitalise digital 3D models of organic items, such as emotions or face movements of characters and place them in a digital 3D environment.

  • Operate 3D computer graphics software

    Use graphical ICT tools, such as Autodesk Maya, Blender which enable digital editing, modelling, rendering and composition of graphics. These tools are based in mathematical representation of three-dimensional objects.

  • Apply 3D imaging techniques

    Implement a variety of techniques such as digital sculpting, curve modelling and 3D scanning to create, edit, preserve and use 3D images, such as point clouds, 3D vector graphic and 3D surface shapes.

Optional knowledge and skills

develop creative ideas create storyboards create animated narratives select illustration styles use scripting programming maintain an artistic portfolio draw design sketches manage schedule of tasks