Profession e-learning developer

E-learning developers design and develop simpler forms of digital learning content including reference materials, slides, assessments, screen-casts, interview videos and podcasts. They write and provide content for a computer based learning application.

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Personality Type

  • Social / Artistic
  • Social / Investigative

Knowledge

  • Content development processes

    The specialised techniques used to design, write, compile, edit and organise digital content, such as text, graphics and videos for publishing purposes.

  • Authoring software

    The software that provides pre-programmed elements which allow the development of interactive multimedia applications in order to edit, structure and lay out content intended for publication.

  • Learning management systems

    The e-learning platform for creating, administrating, arranging, reporting and delivering e-learning education courses or training programs.

  • Learning technologies

    The technologies and channels, including digital, to enhance learning.

  • Standards for web-based e-learning

    The standards and specifications used for web-based e-learning, such as Sharable Content Object Reference Model (SCORM), which define communications between client side content and a host system supported by a learning management system.

  • E-learning software infrastructure

    The infrastructure properties and specifications required to set up the e-learning environment which provides learning experiences to the audience.

  • E-learning

    The strategies and didactical methods of learning in which the main elements include the use of ICT technologies.

  • Instructional design models

    The guidelines or strategies for designing and developing instructions to ensure learners achieve the intended learning outcomes.

  • Publishing strategy

    The methods, rules, media and tools of publishing content from content management systems in single sources or cross media.

Skills

  • Provide multimedia content

    Develop multimedia materials such as screen shots, graphics, slide shows, animations and videos to be used as content integrated in a broader informational context.

  • Structure information

    Organise information using systematic methods such as mental models and according to given standards in order to facilitate user information processing and understanding with respect to the specific requirements and characteristics of the output media.

  • Manage content metadata

    Apply content management methods and procedures to define and use metadata concepts, such as the data of creation, in order to describe, organise and archive content such as documents, video and audio files, applications and images.

  • Develop e-learning plan

    Create a strategic plan to maximise the outputs of educational technology both within the organisation and externally.

  • Develop digital educational materials

    Create resources and instructional materials (e-learning, educational video and audio material, educational prezi) using digital technologies to transfer insight and awareness in order to improve learners’ expertise.

  • Compile content

    Retrieve, select and organise content from specific sources, according to the requirements of the output media such as printed materials, online applications, platforms, websites and video.

  • Identify training needs

    Analyse the training problems and identify the training requirements of an organisation or individuals, so as to provide them with instruction tailored to their prior mastery, profile, means and problem.

  • Provide written content

    Communicate information in written form via digital or print media according to the needs of the target group. Structure the content according to specifications and standards. Apply grammar and spelling rules.

  • Design web-based courses

    Create web-based training and instruction courses using dynamic and static online tools to deliver learning outcomes to the audience of the course. Web tools used here can include streaming video and audio, live internet broadcasts, information portals, chatrooms and bulletin boards.

  • Integrate content into output media

    Compile and integrate media and text content into online and offline systems, such as websites, platforms, applications and social media, for publishing and distribution.

  • Identify ICT user needs

    Determine the needs and requirements of ICT users of a specific system by applying analytical methods, such as target group analysis.

  • Manage content development projects

    Plan and implement the creation, delivery and management of digital or printed content, develop a system that describes the entire editorial content development and publishing process and use ICT tools to support the process.

  • Create SCORM packages

    Develop educational packages for e-learning platforms using the Sharable Content Object Reference Model (SCORM) standard.

  • Conduct content quality assurance

    Carry out validation of content by reviewing it according to formal and functional quality, usability and applicable standards.

Optional knowledge and skills

use markup languages css utilise content types synfig apply ict terminology web programming php javascript schoology multimedia systems deliver online training gimp (graphics editor software) plan learning curriculum integrate system components style sheet languages litmos sakai optimise choice of ict solution ajax moodle brightspace (learning management systems) lams sketchbook pro ict software specifications wiziq create script for artistic production jsss taleo keep up to date with subject knowledge engrade graphics editor software less microsoft visio adobe photoshop adobe illustrator sass