Profession e-learning developer
E-learning developers design and develop simpler forms of digital learning content including reference materials, slides, assessments, screen-casts, interview videos and podcasts. They write and provide content for a computer based learning application.
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- Learning management systems
The e-learning platform for creating, administrating, arranging, reporting and delivering e-learning education courses or training programs.
- Publishing strategy
The methods, rules, media and tools of publishing content from content management systems in single sources or cross media.
- Authoring software
The software that provides pre-programmed elements which allow the development of interactive multimedia applications in order to edit, structure and lay out content intended for publication.
The strategies and didactical methods of learning in which the main elements include the use of ICT technologies.
- Learning technologies
The technologies and channels, including digital, to enhance learning.
- Content development processes
The specialised techniques used to design, write, compile, edit and organise digital content, such as text, graphics and videos for publishing purposes.
- Standards for web-based e-learning
The standards and specifications used for web-based e-learning, such as Sharable Content Object Reference Model (SCORM), which define communications between client side content and a host system supported by a learning management system.
- Instructional design models
The guidelines or strategies for designing and developing instructions to ensure learners achieve the intended learning outcomes.
- E-learning software infrastructure
The infrastructure properties and specifications required to set up the e-learning environment which provides learning experiences to the audience.
- Structure information
Organise information using systematic methods such as mental models and according to given standards in order to facilitate user information processing and understanding with respect to the specific requirements and characteristics of the output media.
- Develop digital educational materials
Create resources and instructional materials (e-learning, educational video and audio material, educational prezi) using digital technologies to transfer insight and awareness in order to improve learners’ expertise.
- Conduct content quality assurance
Carry out validation of content by reviewing it according to formal and functional quality, usability and applicable standards.
- Identify ICT user needs
Determine the needs and requirements of ICT users of a specific system by applying analytical methods, such as target group analysis.
- Create SCORM packages
Develop educational packages for e-learning platforms using the Sharable Content Object Reference Model (SCORM) standard.
- Provide multimedia content
Develop multimedia materials such as screen shots, graphics, slide shows, animations and videos to be used as content integrated in a broader informational context.
- Develop e-learning plan
Create a strategic plan to maximise the outputs of educational technology both within the organisation and externally.
- Manage content metadata
Apply content management methods and procedures to define and use metadata concepts, such as the data of creation, in order to describe, organise and archive content such as documents, video and audio files, applications and images.
- Integrate content into output media
Compile and integrate media and text content into online and offline systems, such as websites, platforms, applications and social media, for publishing and distribution.
- Provide written content
Communicate information in written form via digital or print media according to the needs of the target group. Structure the content according to specifications and standards. Apply grammar and spelling rules.
- Identify training needs
Analyse the training problems and identify the training requirements of an organisation or individuals, so as to provide them with instruction tailored to their prior mastery, profile, means and problem.
- Design web-based courses
Create web-based training and instruction courses using dynamic and static online tools to deliver learning outcomes to the audience of the course. Web tools used here can include streaming video and audio, live internet broadcasts, information portals, chatrooms and bulletin boards.
- Compile content
Retrieve, select and organise content from specific sources, according to the requirements of the output media such as printed materials, online applications, platforms, websites and video.
- Manage content development projects
Plan and implement the creation, delivery and management of digital or printed content, develop a system that describes the entire editorial content development and publishing process and use ICT tools to support the process.
Source: Sisyphus ODB