Profession digital games developer

Digital games developers program, implement and document digital games. They implement technical standards in gameplay, graphics, sound and functionality.

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Personality Type

  • Investigative / Realistic

Knowledge

  • Computer programming

    The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms (e.g. object oriented programming, functional programming) and of programming languages.

  • 3D lighting

    The arrangement or digital effect which simulates lighting in a 3D environment.

  • Tools for software configuration management

    The software programs to perform configuration identification, control, status accounting and audit, such as CVS, ClearCase, Subversion, GIT and TortoiseSVN perform this management.

  • 3D texturing

    The process of applying a type of surface to a 3D image.

  • ICT debugging tools

    The ICT tools used to test and debug programs and software code, such as GNU Debugger (GDB), Intel Debugger (IDB), Microsoft Visual Studio Debugger, Valgrind and WinDbg.

  • Integrated development environment software

    The suite of software development tools for writing programs, such as compiler, debugger, code editor, code highlights, packaged in a unified user interface, such as Visual Studio or Eclipse.

  • Digital game genres

    The classification of video games based on their interaction with the game media, such as simulation games, strategy games, adventure games and arcade games.

Skills

  • Utilise computer-aided software engineering tools

    Use software tools (CASE) to support the development lifecycle, design and implementation of software and applications of high-quality that can be easily maintained.

  • Interpret technical texts

    Read and understand technical texts that provide information on how to perform a task, usually explained in steps.

  • Use software design patterns

    Utilise reusable solutions, formalised best practices, to solve common ICT development tasks in software development and design.

  • Use software libraries

    Utilise collections of codes and software packages which capture frequently used routines to help programmers simplify their work.

  • Apply 3D imaging techniques

    Implement a variety of techniques such as digital sculpting, curve modelling and 3D scanning to create, edit, preserve and use 3D images, such as point clouds, 3D vector graphic and 3D surface shapes.

  • Execute analytical mathematical calculations

    Apply mathematical methods and make use of calculation technologies in order to perform analyses and devise solutions to specific problems.

  • Render 3D images

    Use specialised tools to convert 3D wire frame models into 2D images with 3D photorealistic effects or non-photorealistic rendering on a computer.

  • Analyse software specifications

    Assess the specifications of a software product or system to be developed by identifying functional and non-functional requirements, constraints and possible sets of use cases which illustrate interactions between the software and its users.

  • Debug software

    Repair computer code by analysing testing results, locating the defects causing the software to output an incorrect or unexpected result and remove these faults.

  • Develop software prototype

    Create a first incomplete or preliminary version of a piece of software application to simulate some specific aspects of the final product.

Optional knowledge and skills

prolog abap adapt to changes in technological development plans staf microsoft visual c++ world wide web consortium standards assembly trigonometry c++ apache maven visual basic r sap r3 create flowchart diagram ml javascript provide technical documentation c# develop creative ideas use concurrent programming groovy puppet kdevelop openedge advanced business language design user interface php ansible use functional programming lisp use automatic programming java sas language jenkins use object-oriented programming eclipse develop virtual game engine use logic programming object-oriented modelling matlab xcode pascal python ruby apl vbscript scratch software anomalies cobol asp.net haskell typescript common lisp salt internet of things scala integrate system components ajax objective-c swift perl

Common job titles

  • Full stack developer intern (school credit)
  • Immersive tech developer - unity and/or c++ (freelance)
  • Frontend web developer
  • Interactive media developer
  • Unity developer
  • Unreal engine 4 developer
  • Software developer
  • Developer, jr.
  • Mobile developer
  • Associate app producer