Profession digital games developer

Digital games developers program, implement and document digital games. They implement technical standards in gameplay, graphics, sound and functionality.

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Personality Type

  • Conventional / Investigative

Knowledge

  • Integrated development environment software

    The suite of software development tools for writing programs, such as compiler, debugger, code editor, code highlights, packaged in a unified user interface, such as Visual Studio or Eclipse.

  • ICT debugging tools

    The ICT tools used to test and debug programs and software code, such as GNU Debugger (GDB), Intel Debugger (IDB), Microsoft Visual Studio Debugger, Valgrind and WinDbg.

  • 3D texturing

    The process of applying a type of surface to a 3D image.

  • Tools for software configuration management

    The software programs to perform configuration identification, control, status accounting and audit, such as CVS, ClearCase, Subversion, GIT and TortoiseSVN perform this management.

  • Digital game genres

    The classification of video games based on their interaction with the game media, such as simulation games, strategy games, adventure games and arcade games.

  • 3D lighting

    The arrangement or digital effect which simulates lighting in a 3D environment.

  • Computer programming

    The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms (e.g. object oriented programming, functional programming) and of programming languages.

Skills

  • Use software libraries

    Utilise collections of codes and software packages which capture frequently used routines to help programmers simplify their work.

  • Render 3D images

    Use specialised tools to convert 3D wire frame models into 2D images with 3D photorealistic effects or non-photorealistic rendering on a computer.

  • Analyse software specifications

    Assess the specifications of a software product or system to be developed by identifying functional and non-functional requirements, constraints and possible sets of use cases which illustrate interactions between the software and its users.

  • Execute analytical mathematical calculations

    Apply mathematical methods and make use of calculation technologies in order to perform analyses and devise solutions to specific problems.

  • Develop software prototype

    Create a first incomplete or preliminary version of a piece of software application to simulate some specific aspects of the final product.

  • Debug software

    Repair computer code by analysing testing results, locating the defects causing the software to output an incorrect or unexpected result and remove these faults.

  • Use software design patterns

    Utilise reusable solutions, formalised best practices, to solve common ICT development tasks in software development and design.

  • Apply 3D imaging techniques

    Implement a variety of techniques such as digital sculpting, curve modelling and 3D scanning to create, edit, preserve and use 3D images, such as point clouds, 3D vector graphic and 3D surface shapes.

  • Interpret technical texts

    Read and understand technical texts that provide information on how to perform a task, usually explained in steps.

  • Utilise computer-aided software engineering tools

    Use software tools (CASE) to support the development lifecycle, design and implementation of software and applications of high-quality that can be easily maintained.

Optional knowledge and skills

groovy use functional programming staf object-oriented modelling perl swift (computer programming) salt (tools for software configuration management) microsoft visual c++ lisp adapt to changes in technological development plans ruby (computer programming) sas language world wide web consortium standards ml (computer programming) eclipse (integrated development environment software) puppet (tools for software configuration management) create flowchart diagram develop creative ideas use logic programming openedge advanced business language haskell use concurrent programming develop virtual game engine java (computer programming) objective-c abap scratch (computer programming) apache maven ajax internet of things integrate system components jenkins (tools for software configuration management) prolog (computer programming) c# kdevelop vbscript design user interface use object-oriented programming pascal (computer programming) typescript sap r3 javascript python (computer programming) php xcode assembly (computer programming) matlab common lisp ansible provide technical documentation apl software anomalies use automatic programming trigonometry r scala asp.net cobol c++ visual studio .net