Profession gambling, betting, and lottery game developer

Gambling, betting, and lottery game developers create, develop and produce content for new lottery and similar games for large audiences.

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Personality Type

  • Conventional / Investigative
  • Investigative / Conventional

Knowledge

  • Id Tech

    The game engine id Tech which is a software framework that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

  • Source

    The game engine Source which is a software framework that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

  • Frostbite

    The game engine Frostbite which is a software framework that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

  • Player logic

    The strategies and logic adapted by lottery, betting or gaming players.

  • Digital game creation systems

    The integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

  • CryEngine

    The game engine CryEngine which is a software framework that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

  • Unity

    The game engine Unity which is a software framework that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

  • Legal standards in gambling

    The legal requirements, rules and limitations in gambling and betting activities.

  • Games rules

    Set of principles and rules that govern a game

  • Unreal Engine

    The game engine Unreal Engine which is a software framework that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

Skills

  • Apply gaming psychology

    Employ human psychology principles for gaming development strategies in order to create appealing games.

  • Use specialised design software

    Developing new designs mastering specialised software.

  • Operate games

    Acknowledge and greet all customers to the gaming tables, be fully conversant with the rules and company procedures of all games within the casino; give clear and confident commentary throughout all games and maintain the required level of table security, ensuring that any problems are brought to the attention of the table inspector; control games by pacing them accordingly with regard to ‘chip’ volume and customer and business needs; demonstrate awareness of customers and their mode of play, responding to their requests where appropriate; explain fully the rules of games to customers, recognising when customers require help and provide assistance in a positive manner.

  • Create gambling games concepts

    Imagine the concepts to be used in creating a gambling, betting and lottery game.

  • Develop gambling games

    Develop new gambling, betting and lottery games or combine existing ones to create a new one.

  • Develop virtual game engine

    Create a virtual software framework that abstracts the details of doing common game-related tasks.

  • Solve problems in gambling through digital means

    Use ICT resources, tools and competence in order to solve gambling, betting and lottery problems such as game operation problems.

  • Adapt to changing situations

    Change approach to situations based on unexpected and sudden changes in people's needs and mood or in trends; shift strategies, improvise and naturally adapt to those circumstances.

  • Follow ethical code of conduct of gambling

    Follow the rules and ethical code used in gambling, betting and lottery. Keep the entertainment of players in mind.

Optional knowledge and skills

data protection ict software specifications respect cultural preferences sports competition information demonstrate games adapt developed game to the market multimedia systems deal with setbacks