Profession computer science lecturer
Computer science lecturers are subject professors, teachers, or lecturers who instruct students who have obtained an upper secondary education diploma in their own specialised field of study, computer science, which is predominantly academic in nature. They work with their university research assistants and university teaching assistants for the preparation of lectures and of exams, grading papers and exams and leading review and feedback sessions for the students. They also conduct academic research in their field of computer science, publish their findings and liaise with other university colleagues.
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Personality Type
- Social / Enterprising
- Social / Investigative
- Social / Artistic
- Social / Conventional
- Social / Realistic
Knowledge
- R
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in R.
- APL
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in APL.
- CoffeeScript
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in CoffeeScript.
- Swift
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Swift.
- Adobe Photoshop
The computer program Adobe Photoshop is a graphical ICT tool which enables digital editing and composition of graphics to generate both 2D raster or 2D vector graphics. It is developed by the software company Adobe.
- SketchBook Pro
The computer program SketchBook Pro is a graphical ICT tool which enables digital editing and composition of graphics to generate both 2D raster or 2D vector graphics. It is developed by the software company Autodesk.
- Objective-C
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Objective-C.
- Curriculum objectives
The goals identified in curricula and defined learning outcomes.
- Computer technology
Computers, computer networks and other information technologies and equipment that can store, retrieve, transmit and manipulate data.
- C++
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in C++.
- Microsoft Visio
The computer program Microsoft Visio is a graphical ICT tool which enables digital editing and composition of graphics to generate both 2D raster or 2D vector graphics. It is developed by the software company Microsoft.
- Java
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Java.
- Prolog
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Prolog.
- Assembly
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Assembly.
- Graphics editor software
The field of graphical ICT tools which enable digital editing and composition of graphics, such as GIMP, Adobe Photoshop and Adobe Illustrator, to develop both 2D raster or 2D vector graphics.
- Scala
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Scala.
- Microsoft Visual C++
The computer program Visual C++ is a suite of software development tools for writing programs, such as compiler, debugger, code editor, code highlights, packaged in a unified user interface. It is developed by the software company Microsoft.
- Computer programming
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms (e.g. object oriented programming, functional programming) and of programming languages.
- Common Lisp
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Common Lisp.
- SAP R3
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in SAP R3.
- Ruby
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Ruby.
- TypeScript
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in TypeScript.
- Scratch
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Scratch.
- SAS language
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in SAS language.
- Visual Basic
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Visual Basic.
- Adobe Illustrator
The computer program Adobe Illustrator CC is a graphical ICT tool which enables digital editing and composition of graphics to generate both 2D raster or 2D vector graphics. It is developed by the software company Adobe.
- Groovy
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Groovy.
- Synfig
The computer program Synfig is a graphical ICT tool which enables digital editing and composition of graphics to generate both 2D raster or 2D vector graphics. It is developed by Robert Quattlebaum.
- Erlang
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Erlang.
- Haskell
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Haskell.
- MATLAB
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in MATLAB.
- Perl
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Perl.
- Lisp
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Lisp.
- ABAP
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in ABAP.
- Pascal
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Pascal.
- COBOL
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in COBOL.
- Python
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Python.
- OpenEdge Advanced Business Language
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in OpenEdge Advanced Business Language.
- C#
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in C#.
- GIMP
The computer program GIMP is a graphical ICT tool which enables digital editing and composition of graphics to generate both 2D raster or 2D vector graphics. It is developed by The GIMP Development Team.
- ASP.NET
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in ASP.NET.
- VBScript
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in VBScript.
- Smalltalk
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Smalltalk.
- ML
The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in ML.
- Computer science
The scientific and practical study that deals with the foundations of information and computation, namely algorithms, data structures, programming, and data architecture. It deals with the practicability, structure and mechanisation of the methodical procedures that manage the acquisition, processing, and access to information.
Skills
- Assess students
Evaluate the students' (academic) progress, achievements, course knowledge and skills through assignments, tests, and examinations. Diagnose their needs and track their progress, strengths, and weaknesses. Formulate a summative statement of the goals the student achieved.
- Teach computer science
Instruct students in the theory and practice of computer science, more specifically in the development of software systems, programming languages, artificial intelligence, and software security.
- Apply intercultural teaching strategies
Ensure that the content, methods, materials and the general learning experience is inclusive for all students and takes into account the expectations and experiences of learners from diverse cultural backgrounds. Explore individual and social stereotypes and develop cross-cultural teaching strategies.
- Compile course material
Write, select or recommend a syllabus of learning material for the students enrolled in the course.
- Liaise with educational staff
Communicate with the school staff such as teachers, teaching assistants, academic advisors, and the principal on issues relating to students' well-being. In the context of a university, liaise with the technical and research staff to discuss research projects and courses-related matters.
- Write work-related reports
Compose work-related reports that support effective relationship management and a high standard of documentation and record keeping. Write and present results and conclusions in a clear and intelligible way so they are comprehensible to a non-expert audience.
- Assist students with equipment
Provide assistance to students when working with (technical) equipment used in practice-based lessons and solve operational problems when necessary.
- Give constructive feedback
Provide founded feedback through both criticism and praise in a respectful, clear, and consistent manner. Highlight achievements as well as mistakes and set up methods of formative assessment to evaluate work.
- Demonstrate when teaching
Present to others examples of your experience, skills, and competences that are appropriate to specific learning content to help students in their learning.
- Monitor developments in field of expertise
Keep up with new research, regulations, and other significant changes, labour market related or otherwise, occurring within the field of specialisation.
- Apply teaching strategies
Employ various approaches, learning styles, and channels to instruct students, such as communicating content in terms they can understand, organising talking points for clarity, and repeating arguments when necessary. Use a wide range of teaching devices and methodologies appropriate to the class content, the learners' level, goals, and priorities.
- Liaise with educational support staff
Communicate with education management, such as the school principal and board members, and with the education support team such as the teaching assistant, school counsellor or academic advisor on issues relating the students' well-being.
- Prepare lesson content
Prepare content to be taught in class in accordance with curriculum objectives by drafting exercises, researching up-to-date examples etc.
- Guarantee students' safety
Ensure all students falling under an instructor or other person’s supervision are safe and accounted for. Follow safety precautions in the learning situation.
- Develop course outline
Research and establish an outline of the course to be taught and calculate a time frame for the instructional plan in accordance with school regulations and curriculum objectives.
- Perform classroom management
Maintain discipline and engage students during instruction.
- Use IT tools
Application of computers, computer networks and other information technologies and equipment to storing, retrieving, transmitting and manipulating data, in the context of a business or enterprise.